Search found 277 matches

by fl4k
08 Nov 2016 16:28
Forum: The Players Lounge
Topic: Map entities and map bugs
Replies: 4
Views: 4783

Re: Map entities and map bugs

stupidcat wrote:my lighting gun beam has no texture here. :cry:
Cleaning baseq folder would help here as well. Then you still can put small amount of pk3 files back and test if the beam is still OK.
by fl4k
06 Nov 2016 00:06
Forum: The Players Lounge
Topic: Map entities and map bugs
Replies: 4
Views: 4783

Re: Map entities and map bugs

Hehe Flinski, that was anyway more a joke than anything, im glad i can help :) :beer:
by fl4k
05 Nov 2016 18:29
Forum: The Players Lounge
Topic: Map entities and map bugs
Replies: 4
Views: 4783

Map entities and map bugs

Some of you experience graphical issues on specific maps, so i hope this makes clearity for you and you get it solved. So basically the main reason for losing textures in maps is that some maps uses same shader links in .bsp file (map code) but not same shader strings in shader script file... Two ex...
by fl4k
05 Oct 2016 10:57
Forum: The Players Lounge
Topic: Whats your CFG
Replies: 4
Views: 5975

Re: Whats your CFG

Note: - Before you do anything, save your cfg cuz onced you loaded my cfg it will overwrite yours !!! - Im using xp_modelScale "1" so model is bigger than hitbox, it gives better visuals but it can happen that ---- you miss a shot, for better testing i recommend 0. - Im using diffrent hud...
by fl4k
01 Oct 2016 12:25
Forum: The Players Lounge
Topic: V goes 1.32
Replies: 5
Views: 7463

Re: V goes 1.32

Here the file for disabling the click when weapon empty.
Put the .pk3 file into, Quake III Arena/Excessive Plus/

http://clanv.bplaced.net/download/z-xp-2_no_click.pk3
by fl4k
24 Sep 2016 21:34
Forum: The Players Lounge
Topic: V goes 1.32
Replies: 5
Views: 7463

Re: V goes 1.32

Hey m8! Thx for your welcoming message. Its good to see guys like you which stayed for a long time in the e+ comunity. This mod is surely one of the best. For first we wanted to go with osp, but as we seen this one is more up to date and has many cool features, so currently we are happy as it is. Ye...
by fl4k
05 Sep 2016 11:34
Forum: The Players Lounge
Topic: V goes 1.32
Replies: 5
Views: 7463

Re: V goes 1.32

For those who are interessted in this hud, its very close to quake live original hud http://www.bilder-upload.eu/upload/0a87de-1473067111.jpg http://clanv.bplaced.net/download/qlhud.zip Unpack and put it in your /excessiveplus/hud folder and load it with esc and select hud, or /xp_hud "qlhud&qu...
by fl4k
31 Aug 2016 14:40
Forum: The Players Lounge
Topic: V goes 1.32
Replies: 5
Views: 7463

V goes 1.32

Hey quakers! As some of you already know, V is on the way to change the point release. For this purpose we set with Yellows help on V2 46.101.165.123:27960 a server running on 1.32c with Excessive plus mod, so before we swap you can test and if needed ask for help, this will provide a smooth swap f...
by fl4k
10 Jul 2016 04:17
Forum: The Players Lounge
Topic: So you have lags? (Server location pool)
Replies: 21
Views: 15909

Re: So you have lags? (Server location pool)

Its up to Kaska whos the owner of it, currently it looks like he want to keep it.
by fl4k
29 Apr 2016 12:52
Forum: The Players Lounge
Topic: Shall we modify the Voting System?
Replies: 6
Views: 6045

Re: Shall we modify the Voting System?

yeah that's what i was afraid of. Maybe there is CTF freeze :D freeze all players or capture the flag :D Yeah i now see the prob but it wont even work if freeze will set on with ctf cuz already the fact that quake engine loads the flag and the game is counted on the captured frag requieres the serv...
by fl4k
27 Apr 2016 23:05
Forum: The Players Lounge
Topic: So you have lags? (Server location pool)
Replies: 21
Views: 15909

Re: So you have lags? (Server location pool)

would be intressting to see the trace route of suzy :D and people from uk, for me i can say i would be happy, just 14 ms and 8 hops
by fl4k
27 Apr 2016 07:52
Forum: The Players Lounge
Topic: So you have lags? (Server location pool)
Replies: 21
Views: 15909

Re: So you have lags? (Server location pool)

What is the reason you pick DE as best pick for everybody?
I just see De as the more central option, we have also players from turkey, slovakia, serbia, italy....But also with netherlands i would be happy if people would vote for it...
by fl4k
25 Apr 2016 20:35
Forum: The Players Lounge
Topic: So you have lags? (Server location pool)
Replies: 21
Views: 15909

Re: So you have lags? (Server location pool)

Frankfurt is the best choise imo, the only shitty thing is the ip would change im not sure how many people follow the forum, so maybe we could add an info display in the console.. :good:
by fl4k
19 Apr 2016 14:54
Forum: The Players Lounge
Topic: Shall we modify the Voting System?
Replies: 6
Views: 6045

Shall we modify the Voting System?

Hey fraggers, i have a idea to modify the Voting System a bit, this goes further more to Yellow who created that system for us but ofc you guys can tell your opinions too. So the Voting System appears currently like this in the console: console: Vote now: console: <<<<<<<<<<< CLASSIC MAPS >>>>>>>>>>...
by fl4k
09 Apr 2016 11:32
Forum: The Players Lounge
Topic: Map Voting is Bugged.
Replies: 4
Views: 4519

Re: Map Voting is Bugged.

I will observe it, it could just be an optical illusion as cat said.
by fl4k
16 Feb 2016 23:14
Forum: The Players Lounge
Topic: Making the server more interesting (Fun maps)
Replies: 12
Views: 8946

Re: Making the server more interesting (Fun maps)

Well im sure Y could make another mod for the voting system but what i know is that lg with delag 2 is pretty useless or too usefull :D u can point the lg besides target and will hit anyway, that works even better with high ping... so dunno. I think we should make like capture the flag sometimes, th...
by fl4k
15 Nov 2015 19:35
Forum: News
Topic: Server Subscription Payments
Replies: 2
Views: 4701

Re: Server Subscription Payments

Image
by fl4k
20 Sep 2015 00:38
Forum: The Players Lounge
Topic: DOWNLOAD NEW MAPS WITH FIREFOX
Replies: 2
Views: 3342

Re: DOWNLOAD NEW MAPS WITH FIREFOX

Few maps won't be working or found on other pages cuz i often fix them if necessary. So use only maps from V page else none can guarantee that it will work. Internet Explorer is changing the extension from .pk3 to .zip when you download them from the list! You won't see this effect with chrome or fi...
by fl4k
14 Sep 2015 12:52
Forum: The Players Lounge
Topic: Actual Maplist
Replies: 0
Views: 4395

Actual Maplist

# NOTE! ++ If download doesnt start, then click with right mouse button and save under ! ! OSP Mappack ClanV-map pack List Classic/Main Maps Set q3dm7 q3dm8 ospdm2 ospdm6 ospdm8 6++ overkill almostlost cpm2 ts_dm4 ts_dm5 ts_q3dm13 pro-dcmap7 imr3dm1 polo3dm5 Alternative/Fun Maps Set q3dm5 q3dm9 q3d...
by fl4k
11 May 2015 19:02
Forum: Server and Website Status
Topic: New Mapssss
Replies: 1
Views: 2679

Re: New Mapssss

Thx for your interest Star to bring for the server some fresh air. Unfortunately the history showed us its not really easy to make server set up for everyone if i remember almost everytime when i put new maps in people were whining and complaining about shit V admins, shit new maps etc... :D So from...
by fl4k
15 Jan 2015 02:53
Forum: The Players Lounge
Topic: Shuffle
Replies: 10
Views: 8607

Re: Shuffle

When this all gonna work well, we'll make you a present Miko :)
by fl4k
08 Jan 2015 22:23
Forum: The Players Lounge
Topic: Shuffle
Replies: 10
Views: 8607

Re: Shuffle

girls, have little patience it will come, its not always easy to wite a script ;) i know that sucks when u always jump from team to team...we will survive :good: and natt comeon i and experienced ... :)
by fl4k
23 Dec 2014 09:22
Forum: The Players Lounge
Topic: Merry X-mas & Happy Newyear
Replies: 7
Views: 7018

Re: Merry X-mas & Happy Newyear

thx Liss and likewise to you and your family, wish you a merry xmas, happy new year and heerlijk kroketten for the xmas dinner :D
by fl4k
26 Nov 2014 12:57
Forum: The Players Lounge
Topic: folda
Replies: 0
Views: 3286

folda

Hey there, im writing to all who plays on V freeze, keep an open eye on player "folda" If you experience something strange record a demo: ________ /record folda , to stop: /stoprecord, for more demos change name to e.g. folda1 It seems to be Blackmat who were already busted of using wh. ht...
by fl4k
16 Nov 2014 11:00
Forum: The Players Lounge
Topic: Shuffle
Replies: 10
Views: 8607

Re: Shuffle

Awh M , your first post :D
I would say lets go with the script first, think its worth a try.
by fl4k
07 Nov 2014 02:22
Forum: The Players Lounge
Topic: Shuffle
Replies: 10
Views: 8607

Re: Shuffle

Mmm could be a usefull string to vote for but another problem is that players changing names... However theres no perfect solution the best bet would be to create a combination of each ways of how the script is taking the information and if the system would compare also the players ip this would mak...
by fl4k
25 Sep 2014 17:15
Forum: Server and Website Status
Topic: Stats
Replies: 23
Views: 15835

Re: Stats

@Flaky if you feel lucky you can add some maps to the maplist file No problem, if i find cool maps i add them. actually this is not possible. Because how could i detect from a log file if player is active or not? Ok maybe there is a way that comes to my mind but first i will check possibilities wit...
by fl4k
25 Sep 2014 13:04
Forum: Server and Website Status
Topic: Stats
Replies: 23
Views: 15835

Re: Stats

Hmm about commands for dropping for inactivity, i think those in Noghost they are not ripe enough. Maybe if you have mood Yellow you could write a script to drope inactive player after 2 min to spectator where he/she gets kicked after 5 min for inactivity too. Would be cool.
by fl4k
25 Sep 2014 12:29
Forum: Server and Website Status
Topic: Stats
Replies: 23
Views: 15835

Re: Stats

stupidcat wrote:hey guys , can you pm me the ref password again
sent you pm
by fl4k
25 Sep 2014 11:17
Forum: Server and Website Status
Topic: Stats
Replies: 23
Views: 15835

Re: Stats

natt wrote:if there r commands for dropping for inactivity, is there any chance u guys will set them ? :)

Yeah i think we should go for it


natt wrote:i have the impression we play the same maps over and over again.
Yellow is working about that.