Search found 561 matches
- 08 Mar 2016 11:43
- Forum: The Players Lounge
- Topic: Making the server more interesting (Fun maps)
- Replies: 12
- Views: 36042
Re: Making the server more interesting (Fun maps)
Sure there is no problem to increase the thaw time. What time do you have on mind? Basically i see it as a slightly modified instagib settings. Also no items on map and lots of ammo. We could also turn on the weapon drop. If you kill someone you will get his ammo. This could increase the time you ac...
- 22 Feb 2016 14:45
- Forum: The Players Lounge
- Topic: Making the server more interesting (Fun maps)
- Replies: 12
- Views: 36042
Re: Making the server more interesting (Fun maps)
Sounds good. The only issue is that i am not sure if you can set unlimited i mean really unlimited ammo. What you can set is ammo to 999 and with LG this could deplete relatively quickly. MG will last a bit longer. And what kind of mode would be this based on? Freezetag? or teamDM? For the ammo what...
- 16 Nov 2015 10:50
- Forum: News
- Topic: Server Subscription Payments
- Replies: 2
- Views: 32220
Re: Server Subscription Payments
Hey Kaska,
very well done. Thanks for everything
very well done. Thanks for everything
- 12 Jan 2015 11:03
- Forum: The Players Lounge
- Topic: Shuffle
- Replies: 10
- Views: 23841
Re: Shuffle
Hey Girls and Boys, running some simulations for script and doing some final tweaks. The script should be ready and loaded at the end of this week. So hold your hats. I will set a broadcast msg that ppl will know they should install latest noghost or nemesis client and fix their settings otherwise t...
- 18 Nov 2014 10:00
- Forum: The Players Lounge
- Topic: Shuffle
- Replies: 10
- Views: 23841
Re: Shuffle
Noghost have simple autobalance build within. It allows to have only 1 player difference per team and it won't let ppl join this team to make the difference by 2 player. example: 3 red vs 3 blue - spec player can join both teams. No playing player can switch team. 4 red vs 3 blue - spec player can j...
- 06 Nov 2014 10:09
- Forum: The Players Lounge
- Topic: Shuffle
- Replies: 10
- Views: 23841
Shuffle
So i heard you guys would like some shuffle function. I think it's pretty much possible using noghost command "forceteam <playerdID> <team>. Only thing is, how would the system build the players tree and split them equally. 1. possible way is to grab users name and sort them according to rank i...
- 27 Sep 2014 09:06
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
can you make it 5 seconds longer? (20sec) isn't 20 too long? I mean yes i could check if 50% of players voted but this in very unlikely to happen. Mostly only few players vote so it would always take 20 second which is significant delay to the game. btw spec allowed to vote too ? yes they are. For ...
- 25 Sep 2014 18:07
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
Script is checking players activity from logfile, if the time of lets say 5min. passed since players last and without new activity (chats, frags, melts, changing nicks etc.) script force player to spectator. Now a second script instance is doing same thing with spectator, if theres no activity like...
- 25 Sep 2014 14:26
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
as for map voting, im not sure its a good idea. ive talked bout this already with u fl4k. i have the impression we play the same maps over and over again. Fixed. After each vote passed the winning map is add to a separate "played-map" list. When the script is choosing maps for voting the ...
- 20 Sep 2014 15:20
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
Ok but now i think its nonsens anyway. yeah it is a bad idea to pause the game only for voting. I think i will go with the voting at the end of the map. At this time ppl have time and paying attention to console. During the game they could overlook the message. Well in the logitech gaming software,...
- 19 Sep 2014 11:32
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
How about both ? :roll: Like Flak said there is no point making both. Why would the system set nextmap from a file if at the end of the map would ppl vote and select another one? My suggestion is "pday" (player of the day) No problem. i can set multiple names for the same command. So pday...
- 18 Sep 2014 09:53
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
I am thinking about to take advantage of the server get stuck when no map is set. The script could set no map at the beginning of a map, then the game will not continue when the scoreboard appears, now could the voting option be displayed and ppl could vote for 15 seconds. After this,script will loa...
- 18 Sep 2014 09:39
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
looks like the script is pretty stable. No crash for more than a week so far. But of course this is caused that the script reboots itself after each map played. -day (or potd - player of the day) - a new command which is almost ready to go will be implemented in next days. This command will display ...
- 18 Sep 2014 06:47
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Re: Stats
-time command added to display current time
- 05 Sep 2014 02:05
- Forum: Server and Website Status
- Topic: Stats
- Replies: 23
- Views: 44450
Stats
Hey pointhunters, I am still working hard on stats so it could be crashproof (haha) and work as it should. I the meantime here are some commands that you can use: "-rank" - this command will display your current rank (kills, deaths, skill points etc). "-top" - this command will s...
- 19 Jun 2014 21:28
- Forum: Server and Website Status
- Topic: V1 server stats *ONLINE*
- Replies: 7
- Views: 20403
Re: V1 server stats *ONLINE*
i need to test some things first and then..maybe. I don't have time for it that much /
- 23 Apr 2014 18:58
- Forum: The Players Lounge
- Topic: Happy Easter
- Replies: 3
- Views: 14896
Re: Happy Easter
that bunny got it wrong
happy to all too. a bit late but who cares
happy to all too. a bit late but who cares
- 08 Apr 2014 09:16
- Forum: The Players Lounge
- Topic: wish to join V family
- Replies: 11
- Views: 26326
Re: wish to join V family
wow that was a close one.
Welcome natt, goodbye X-tos. We have replacement for you
Welcome natt, goodbye X-tos. We have replacement for you
- 20 Mar 2014 22:40
- Forum: The Players Lounge
- Topic: wish to join V family
- Replies: 11
- Views: 26326
Re: wish to join V family
Hey Natt,
Because we are not doing cw's any more, and every one is nervous and playing as shit when doing 1 vs 1, we will try you against the bunch of random players in offline mode
Post a screenshot you on top at the end of map with atleast 40 frags
PS: Or guys do you have better idea?
Because we are not doing cw's any more, and every one is nervous and playing as shit when doing 1 vs 1, we will try you against the bunch of random players in offline mode
Post a screenshot you on top at the end of map with atleast 40 frags
PS: Or guys do you have better idea?
- 27 Feb 2014 20:12
- Forum: The Players Lounge
- Topic: Program to find quake servers
- Replies: 5
- Views: 17122
Re: Program to find quake servers
ASE isn't working for few years. Atleast i can't install. Download server is unavailible. As you posted it i thought it is back so i tried it again but with no luck. same error / Maybe you could send me your installed exe?
- 11 Jan 2014 23:09
- Forum: The Players Lounge
- Topic: new map for the rotation?
- Replies: 8
- Views: 21932
Re: new map for the rotation?
weird that still someone has graphic issues with q3
- 02 Jan 2014 15:44
- Forum: The Players Lounge
- Topic: new map for the rotation?
- Replies: 8
- Views: 21932
Re: new map for the rotation?
looks very interresting
- 25 Dec 2013 10:45
- Forum: The Players Lounge
- Topic: Help the Lekkerpuh!
- Replies: 2
- Views: 5139
Re: Help the Lekkerpuh!
yeah. dunno why but some map scripts and textures are fighting together even if they have different names.
Flaks method will work.
Flaks method will work.
- 23 Oct 2013 02:31
- Forum: The Players Lounge
- Topic: Songo
- Replies: 9
- Views: 10120
Re: Songo
ok i will try to ban him next time i see him do bad things. maybe he does not know how to change ip
- 15 Oct 2013 10:00
- Forum: The Players Lounge
- Topic: Songo
- Replies: 9
- Views: 10120
Re: Songo
the question is, i think we all know he should be banned. But tell me how to do that without locking the server when he changes his ip all the time.
- 11 Oct 2013 13:26
- Forum: The Players Lounge
- Topic: Gauntlet (pummle) only map
- Replies: 8
- Views: 23257
Re: Gauntlet (pummle) only map
Flak is a map master, maybe he could upload/configure something
@Flak if you need my help let me know.
@Flak if you need my help let me know.
- 13 Sep 2013 17:41
- Forum: Server and Website Status
- Topic: V1 server stats *ONLINE*
- Replies: 7
- Views: 20403
Re: V1 server stats *ONLINE*
stats are not updating right now. Im using only test log for testing
but you should be there if you played the last month on V....
About the dates im not sure why they are incorrect but, are they realy important?
but you should be there if you played the last month on V....
About the dates im not sure why they are incorrect but, are they realy important?
- 13 Sep 2013 13:18
- Forum: The Players Lounge
- Topic: join *V* request
- Replies: 13
- Views: 13302
Re: join *V* request
Flak....that coward :) The point of duel is not to win but to see you playing. But ok. its should be ok to see you during daily gameplay :) Joining V is like having sex with a slut. You don't like it that much, its not even very pleasant, sometimes you want to vomit, but you have no other woman to h...
- 12 Sep 2013 13:10
- Forum: The Players Lounge
- Topic: join *V* request
- Replies: 13
- Views: 13302
Re: join *V* request
Hey catty :) sorry for delay :( yeah sure we could do some old schoold tryout just to make it official. But i have to warn you we are not that active as a team anymore. But because also many V members are not active i have no problem with newcommers :) Your tryout will be: Make a screenshot where yo...
Re: u< vs *V*
its hard to get everyone online. Maybe we could do more friendly matches atleast with 2-3players from both teams? lets say i can play this weekend, but i wont be able to play the next one. So we can make a match this for those who can and then another match next week for those who can then. A little...