Description Rocket launcher to red armor (and back again) using only one armor pillar.
Difficulty 4 out of 10
Demo to come ...
Search found 65 matches
- 21 Jun 2007 13:23
- Forum: Tips and Tricks
- Topic: What is in this forum?
- Replies: 0
- Views: 12846
What is in this forum?
This forum has one topic per map, one post per tip. Each post contains; - text description of tip - difficulty rating from 1 to 10 - demo of someone doing the tip in a server, NOT locally. Pretty much all tips will require you to know how to strafe jump, no information will be given on that techniqu...
- 19 Jun 2007 21:20
- Forum: WarZ
- Topic: LEAGUE BECOMMING A TOURNAMENT
- Replies: 11
- Views: 25835
- 18 Jun 2007 10:21
- Forum: The Players Lounge
- Topic: say hello to my little friend !
- Replies: 22
- Views: 20331
- 16 Jun 2007 14:35
- Forum: The Players Lounge
- Topic: say hello to my little friend !
- Replies: 22
- Views: 20331
That's a nice looking fish! You look pretty organised with rod pod and alarms - hope you're not one of these who sits there waiting for alarms to shoot into action :P I need to finish buying a few bits of kit before I can go for big carp again, but am having fun with tench and small carp on a pole w...
- 15 Jun 2007 12:46
- Forum: The Players Lounge
- Topic: Coin Counting
- Replies: 18
- Views: 17341
Some people getting close, so I'll post a part counted figure. I don't actually know the exact figure myself yet, ran out fo change bags! Top Left - £1 coins, ignore them Next - 5p x 10 per stack Next - 10p x 10 per stack Top Right - 20p x 5 per stack Oh, and there's more 1p and 2p than you can see ...
- 15 Jun 2007 12:35
- Forum: The Players Lounge
- Topic: Coin Counting
- Replies: 18
- Views: 17341
so what sort of fishing are you into wonkey ive done the same and am going to buy a new carp rod this weekend Bit of course fishing and carp fishing. Just joined a set of lakes with 30lb carp in so need some better tackle to manage those beasts! Have already squandered the money on a couple of rods...
- 14 Jun 2007 10:19
- Forum: The Players Lounge
- Topic: Coin Counting
- Replies: 18
- Views: 17341
- 14 Jun 2007 00:01
- Forum: The Players Lounge
- Topic: Coin Counting
- Replies: 18
- Views: 17341
Coin Counting
Roll up roll up, who can guess the value of the coins I stashed into a bottle for 10 years!
http://www.q3nemesis.com/forum/viewtopic.php?p=1629
http://www.q3nemesis.com/forum/viewtopic.php?p=1629
- 06 Jun 2007 18:36
- Forum: The Players Lounge
- Topic: V's Amazing Storyboard...
- Replies: 131
- Views: 102140
- 06 Jun 2007 15:23
- Forum: The Players Lounge
- Topic: what do you think others look like ?
- Replies: 22
- Views: 20421
- 06 Jun 2007 14:47
- Forum: Team
- Topic: Lost *Not Active 2008*
- Replies: 14
- Views: 30648
- 06 Jun 2007 14:09
- Forum: Team
- Topic: Lost *Not Active 2008*
- Replies: 14
- Views: 30648
- 06 Jun 2007 10:44
- Forum: Team
- Topic: Indi *NOT ACTIVE 09/10*
- Replies: 3
- Views: 15975
Indi *NOT ACTIVE 09/10*
A London geezer or an unstoppable typer? Just make sure you don't get distracted by that chat beep or he'll splat you like a fly!
- 06 Jun 2007 10:41
- Forum: Team
- Topic: Lost *Not Active 2008*
- Replies: 14
- Views: 30648
- 05 Jun 2007 23:26
- Forum: Team
- Topic: Lost *Not Active 2008*
- Replies: 14
- Views: 30648
Lost *Not Active 2008*
write me!
- 05 Jun 2007 16:18
- Forum: Server and Website Status
- Topic: the old damage syndrome..
- Replies: 13
- Views: 29033
Nemesis code never touches damage or hit detection aside from the code added to produce debug output (g_debugNemesis). I will update the server to a later build soon so you have access to the new referee levels and logging that Cyrus has added. Yes, I've seen what looks like problems hitting some pl...
- 01 Jun 2007 18:49
- Forum: The Players Lounge
- Topic: what do you think others look like ?
- Replies: 22
- Views: 20421
- 01 Jun 2007 17:19
- Forum: The Players Lounge
- Topic: what do you think others look like ?
- Replies: 22
- Views: 20421
- 01 Jun 2007 17:18
- Forum: The Players Lounge
- Topic: what do you think others look like ?
- Replies: 22
- Views: 20421
- 01 Jun 2007 17:17
- Forum: The Players Lounge
- Topic: what do you think others look like ?
- Replies: 22
- Views: 20421
- 01 Jun 2007 11:47
- Forum: News
- Topic: Server Statistics
- Replies: 21
- Views: 47699
1) avoid playing durring the busy time 2) aviod playing on small cramped maps to reduce chances of been killed by spam. Unless noobs on the server 3) When server has noobs on it keep playing and keep winning 4) Constantly try to use rail gun to kill people for more skill. Yes, that's stats for you....
- 31 May 2007 16:48
- Forum: News
- Topic: Server Statistics
- Replies: 21
- Views: 47699
VSP stats does all the adding of skill rating to killer and subtracting from victim when it parses the game log files. I have not and will not be changing that, that's how it works period. Yes, the higher your skill the more you lose when someone kills you. Again, that's how it works and I'm not tou...
- 30 May 2007 18:31
- Forum: News
- Topic: Server Statistics
- Replies: 21
- Views: 47699
The main problem with this is that unless you are a shit mofo who dies almost all the time you will be gaining some skill points. So it unfairly rewards players who play hundreds of games compared to those who only play say 100. IMO it's not an accurate judge of skill unless we tweak it in relation...
- 30 May 2007 16:05
- Forum: News
- Topic: Server Statistics
- Replies: 21
- Views: 47699
Anybody wondering how the skill column is calculated, look no further! It is a calculation based on who you've killed or who killed you. I believe everyone starts with a skill of 1000. PlayerA kills PlayerB with a rocket launcher Take the victim, PlayerB and work out a 1/1000 of his current skill le...
- 24 May 2007 10:26
- Forum: Server and Website Status
- Topic: the old damage syndrome..
- Replies: 13
- Views: 29033
ok understand what you are saying.....but...if its in the engine code then why is it only v server with this damage bug? In the whole quake 3 community it's not just the *V* server with the problem, but it doesn't seem to effect every server. It must be related to how the game server is connected t...
- 23 May 2007 19:11
- Forum: Server and Website Status
- Topic: the old damage syndrome..
- Replies: 13
- Views: 29033
was killed with 5 one hit kills I still maintain there is no such thing as one hit kills on the *V* server (unless you only have 100hp that is!). When the damage debugging is turned on PJ has confirmed that you are always hit by more than one projectile at once, regardless of how you saw it go down...
- 22 May 2007 11:15
- Forum: News
- Topic: Server Statistics
- Replies: 21
- Views: 47699
Server Statistics
I took myself to the bathroom, pulled a face much like dize in his avatar and I birthed some server statistics for the V1 server. Starting from yesterday and updating every 24h, behold the Server Statistics