Simple enemycolor switch for nemesis
Posted: 10 Nov 2010 12:04
This i took from the NG client. noticed only yesterday lol. There is a realy simple cfg file called cycle.cfg to allow you cycle enemy colors by simple pressing one and the same key on keyboard. So i modyfied it to work with nemesis (different color codes and DEL button )and added a cool "change sound".
The code looks like this. Just save it as cfg file or add it to your cfg. its up to you.
After the load simple press the Delete key to change your enemycolors on the fly and easily.
Feel free to modify the color codes as you wish.
YeLLoW
The code looks like this. Just save it as cfg file or add it to your cfg. its up to you.
After the load simple press the Delete key to change your enemycolors on the fly and easily.
Feel free to modify the color codes as you wish.
Code: Select all
// cg_EnemyColors cycle script
// Use the 'Delete / .' key on your keypad to cycle through various skin colors
set EMC1 "echo ^7EnemyColor => ^1Red;cg_enemyColor "1-0xFF0000-0xFF0000-0xFF0000";play "sound/world/tim_pump.wav";bind DEL vstr EMC2"
set EMC2 "echo ^7EnemyColor => ^4Blue;cg_enemyColor "4-0x0000FF-0x0000FF-0x0000FF";play "sound/world/tim_pump.wav";bind DEL vstr EMC3"
set EMC3 "echo ^7EnemyColor => ^3Yellow;cg_enemyColor "3-0xFFFF00-0xCCFF00-0xFFFF00";play "sound/world/tim_pump.wav";bind DEL vstr EMC4"
set EMC4 "echo ^7EnemyColor => ^2Green;cg_enemyColor "2-0x00FF00-0x00FF00-0x00FF00";play "sound/world/tim_pump.wav";bind DEL vstr EMC5"
set EMC5 "echo ^7EnemyColor => ^5Cyan;cg_enemyColor "5-0x66FFFF-0x00FFFF-0x66FFFF";play "sound/world/tim_pump.wav";bind DEL vstr EMC6"
set EMC6 "echo ^7EnemyColor => ^7White;cg_enemyColor "7-0xFFFFFF-0xFFFFFF-0xFFFFFF";play "sound/world/tim_pump.wav";bind DEL vstr EMC7"
set EMC7 "echo ^7EnemyColor => ^7(Orange); cg_enemyColor "7-0xF5680C-0xF5680C-0xF5680C";play "sound/world/tim_pump.wav";bind DEL vstr EMC8"
set EMC8 "echo ^7EnemyColor => ^5Mi^6xe^5d1;cg_enemyColor "7-0x00FFFF-0xFF00FF-0x00FFFF";play "sound/world/tim_pump.wav";bind DEL vstr EMC9"
set EMC9 "echo ^7EnemyColor => ^7Mi^2xe^7d2;cg_enemyColor "2-7-2-7";play "sound/world/tim_pump.wav";bind DEL vstr EMC10"
set EMC10 "echo ^7EnemyColor => ^6Mi^3xe^2d3;cg_enemyColor "2-0xFF00FF-0xFFFF00-0x33FF00";play "sound/world/tim_pump.wav";bind DEL vstr EMC11"
set EMC11 "echo ^7EnemyColor => ^5Mi^7xe^5d4;cg_enemyColor "7-0x66FFFF-0xFFFFFF-0x00FFFF";play "sound/world/tim_pump.wav";bind DEL vstr EMC12"
set EMC12 "echo ^7EnemyColor => ^6Pur^2ple^6Dino;cg_enemyColor "7-0xFF00FF-0x00FF00-0xFF00FF";play "sound/world/tim_pump.wav";bind DEL vstr EMC1"
bind DEL "vstr EMC1"
vstr EMC4
play "sound/world/tim_pump.wav"
echo "^1III ^7EnemyColors Cycle Script Loaded! ^1III"