this mode has according to arnott realy smoth and real performance in movement, damage, knockback and other things becouse of 125hz feature implementation (from pointrelease 1.27g, later was used also in OSP mode and its still using). with this feature doesn't matter on client's rate, com_maxfps (333=higher and longer jumps), sv_fps, snaps and other lan or game settings which affects server and gameplay itself, ppl are moving, shooting, jumping one just like another. server is acting very smooth and the damage looks....don't want to say it loud...fixed (better)
can be set up for freezetag and combine all popular modes within. just a simple callvote and mode is changed(dm17 instagib?). 2 bad some options are missing but still it does got much to offer.
if any of you is interrested you can give it a try on test server 78.41.170.40. freezetag settings is on with bots so try to shoot them out focusing to SG, MG, RL damage and knockback. you will notice that rocket knockback is realy realistic. a hit to players legs will throw the player away just like in OSP. even with lower fps you can do all of trickjumps...just try it. its for free
