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Do you agree with this kind of test?

Yes!
4
80%
Hell no!
1
20%
 
Total votes: 5

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YeLLoW
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X-tra mode

Post by YeLLoW »

Tested.
Last edited by YeLLoW on 10 Feb 2009 19:11, edited 1 time in total.
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YeLLoW
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Post by YeLLoW »

ok new bugs

-max health over 200 (maybe max armor too)
-jumping 2 high
-random bigger damage (i think this has something to do with max health)

The last 2 bugs werent on my server. ive played it with arnott and nothing like this was visible. CFG is the same... i have no answers yet.
I played 2 maps with no megahealth so i could hit the first bug.

Anyways thank you all for your patience. i hope i didnt destroyed your evening :roll:
Arnott
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Post by Arnott »

I noticed the health armor bug before, as we was just messing about on the server i didnt think it was worth pointing out or it was a server config issue.

Also are you sure about the damage, the damage maybe be normal and may seem like high damage cause of what we are used too.

I'm hoping to get my new mouse and mouse mat this week so i will become more active in the testing.
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Hinata
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Post by Hinata »

YeLLoW wrote:Anyways thank you all for your patience. i hope i didnt destroyed your evening :roll:
The patience is yours, coz you are working nice for make a new mod.

Ty Yellow.
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EnZyMe-ZuM
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Post by EnZyMe-ZuM »

Hinata wrote:
YeLLoW wrote:Anyways thank you all for your patience. i hope i didnt destroyed your evening :roll:
The patience is yours, coz you are working nice for make a new mod.

Ty Yellow.
+1 :D
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YeLLoW
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Post by YeLLoW »

Arnott wrote: Also are you sure about the damage, the damage maybe be normal and may seem like high damage cause of what we are used too.
I am not sure. i did't play it when it was on V. only scud says the dmg is high coz he was killed with 1 rail and he has over 100hp.
but i thing this is the problem with health over 200 what is fixed now.
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YeLLoW
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Post by YeLLoW »

-maxhealth 200 fixed
-maxarmor 200 fixed
-jumps test ok. I think many off you playing under 125 FPS and this is very affecting the gameplay. it is something like pmove_fixed 0 and 1.
you have to be able to jump on dm13 to megahealth without any rocketjump or other help.
so the jumps were not higher. you just need to get use to it becouse this is the way how it should jump.
Tested also on V1 and compared with my test server.
EnZyMe-ZuM
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Post by EnZyMe-ZuM »

YeLLoW wrote:you have to be able to jump on dm13 to megahealth without any rocketjump or other help.
This usually requires 125 fps. If you can do it with 85, something's wrong with the config :D
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YeLLoW
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Post by YeLLoW »

here you see how much is client setting affecting the game.
try it on 1.27 or higher pointrelease and you will do it with any fps. Same on xtra. Thats why some of you guys thought the jumps are higher.
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